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・ The Climb (Leiber and Stoller song)
・ The Climb (Miley Cyrus song)
・ The Climber (1917 film)
・ The Climber (1966 film)
・ The Climber (1975 film)
・ The Climber (Judge Smith album)
・ The Climbers
・ The Climbers (1915 film)
・ The Climbers (1919 film)
・ The Climbers (1927 film)
・ The Climbers (band)
・ The Clincher
・ The Clinging Vine
・ The Clinic (1982 film)
・ The Clinic (2010 film)
The Clinic (game)
・ The Clinic (newspaper)
・ The Clinic (TV series)
・ The Clinical Journal of Pain
・ The Clink
・ The Clink (restaurant)
・ The Clink of Ice
・ The Clint Boon Experience
・ The Clinton Centre
・ The Clinton Chronicles
・ The Clinton Journal
・ The Clinton Parameters
・ The Clip Selection
・ The Clipper
・ The Clique


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The Clinic (game) : ウィキペディア英語版
The Clinic (game)

''The Clinic'' is a psychological quiz game based on celebrity and popular culture, ideally for use as a party game. It was developed by Winning Moves UK in 2008.〔http://www.theclinicgame.com - Accessed Nov 26 2008〕
The Clinic's gameplay is similar to psychological profile quizzes found in magazines, where players answer a series of multiple choice questions and eventually arrive at a set psychological profile at the end.〔http://www.career-tests-guide.com/fun-personality-quiz.html - Accessed Nov 26 2008〕
The game's name and theme comes from the UK media obsession with fame, celebrity, and the pressures of being in the spotlight, as illustrated by publications such as Heat (magazine), OK!, Hello!, the London Lite and thelondonpaper. It seeks to play on the notion that any normal person can be thrust into the limelight via reality and talent shows such as Big Brother or The X Factor.
== How To Play ==

The gameplay is designed to encourage discussion and banter over players' questions and answers, many of which are humorous and edgy in nature.
Play begins when one player draws a question card from the pile and asks that question of the player to their left, along with the four multiple choice answers. The player gives the answer that they feel best applies. The questioner then looks at the question card to see whether the player has given a Mad, Bad, Sad or Glad answer. The player who has answered then makes an answer on their clipboard in the appropriate section, Mad, Bad, Sad or Glad.
Play continues until all players have been asked the set amount of questions. At this point, players add up the marks on their clipboard in the four sections, which gives them a tally of Mad, Bad, Sad or Glad. For example, if a player has:
Mad: 10

Bad: 5

Sad: 4

Glad: 11
Then their profile will be Glad, Mad, Bad, Sad, or GMBS. Players then look up their profile in the Clinic Analysis Book, which gives them a full psychological profile, including which celebrities they are most like, which celebrity friends they might socialise with, what television shows they might appear on, and a final Clinic Rating which answers the game's opening question of "Are You Mad?"

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「The Clinic (game)」の詳細全文を読む



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